It took days of going through more than a thousand customer reviews and conducting expert researches to narrow down the list. Weve included a comparison table below to give you a quick summary of our top 10 lwjgl. Its followed by an in-depth review of each lwjgl. Hopefully, once you are done reading this article, you will be well informed about lwjgl and be able to select the right lwjgl for you without any hesitations.
Best lwjgl
1. Learning Java by Building Android Games: Learn Java and Android from scratch by building six exciting games, 2nd Edition
Description
Get ready for a fun-filled experience of learning Java by developing games for the Android platform
Key Features
- Learn Java, Android, and object-oriented programming from scratch
- Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter
- Create and design your own games, such as an open-world platform game
Book Description
Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesnt assume that you already have Java proficiency.
This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P.
At each stage, you will put what youve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game.
By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.
What you will learn
- Set up a game development environment in Android Studio
- Implement screen locking, screen rotation, pixel graphics, and play sound effects
- Respond to a players touch, and program intelligent enemies who challenge the player in different ways
- Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions
- Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP)
- Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns
- Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes
- Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns
Table of Contents
- Java, Android & Games
- Java Basics & An Introduction to Object Oriented Programming - Starting the Sub Hunter Game
- Java Variables, Operators, Expressions and Android Debugging - Spawning a Sub to Hunt
- Making Decisions with Java If, Else & Switch - Getting the Player's Input
- The Android Canvas Class, Drawing to The Screen - Firing Depth Charges
- While, Do While, For Loops, Break & Continue - Enhancing Sub Hunter Game
- Java Methods - Finishing Sub Hunter Game
- Object Oriented Programming - Starting the Pong Game
- Interfaces, Threads & Exceptions - Coding the Pong Game Loop
- Coding a class for the player's bat & Handling Input
- Collisions, Sound FX and Supporting Different Android Versions - Finishing the Pong Game
- Handling LOTS of Objects with Arrays - Welcome to Bullet HELL
- Drawing with Bitmap Graphics - Coding the Player and Finishing the Game
- Java Collections, The Stack, the Heap & Garbage Collection - Starting the Snake Game
- Using Java Enumerations - Building the Snake Class
- Android Localization, Hola! - Building a Retro Game Loop
- Finishing the Snake Game
(N.B. Please use the Look Inside option to see further chapters)
2. Killer Game Programming in Java
Feature
O Reilly Media3. Game Programming Patterns
Feature
Brand New in box. The product ships with all relevant accessories4. Do-It-Yourself Java Games: An Introduction to Java Computer Programming (Volume 1)
5. Fundamental 2D Game Programming with Java
6. More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming (Volume 2)
7. Developing Games in Java
8. Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games
9. Java Game Development with LibGDX: From Beginner to Professional
10. JAVA GAME PROGRAMMING: Ultimate Beginners, Intermediate & Advanced Guide to Learn JAVA GAME Step-by-Step